2

Add an object to the scene.

Example

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Papervision3D 2

Instructions

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  1. 1
  2. Import object class
  3. import org.papervision3d.objects.primitives.Plane;
  4. Declare object
  5. private var object :Plane;
  6. Initialize object
  7. object = new Plane();
  8. Add object to scene
  9. scene.addChild(object);
  10. Set viewport size to stage size
  11. viewport.autoScaleToStage = true;

Code

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package
{
  import flash.display.Sprite;

  import org.papervision3d.cameras.Camera3D;
  import org.papervision3d.objects.primitives.Plane;
  import org.papervision3d.render.BasicRenderEngine;
  import org.papervision3d.scenes.Scene3D;
  import org.papervision3d.view.Viewport3D;

  public class Papervision3D2 extends Sprite
  {
    private var scene    :Scene3D;
    private var camera   :Camera3D;
    private var viewport :Viewport3D;
    private var renderer :BasicRenderEngine;
    private var object   :Plane;

    public function Papervision3D2()
    {
      scene = new Scene3D();

      camera = new Camera3D();

      viewport                  = new Viewport3D();
      viewport.autoScaleToStage = true;
      addChild(viewport);

      renderer = new BasicRenderEngine();

      object = new Plane();
      scene.addChild(object);

      renderer.renderScene(scene, camera, viewport);
    }
  }
}

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