MovieMaterial

MovieMaterial is a movie clip used as a texture.

Example

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Papervision3D MovieMaterial

Instructions

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  1. Import
  2. import org.papervision3d.materials.MovieMaterial;
  3. Declare
  4. private var material :MovieMaterial;
  5. Initialize
  6. material = new MovieMaterial(movieAsset, transparent, animated, precise, rect);
    Parameter: Default: Description:
    movieAsset null movie clip
    transparent false no fill color in empty areas
    animated false update each render loop
    precise false fix distortion
    rect null rectangle

Code

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package
{
  import flash.display.MovieClip;
  import flash.display.Sprite;
  import flash.events.Event;

  import org.papervision3d.cameras.Camera3D;
  import org.papervision3d.events.InteractiveScene3DEvent;
  import org.papervision3d.materials.MovieMaterial;
  import org.papervision3d.objects.primitives.Plane;
  import org.papervision3d.render.BasicRenderEngine;
  import org.papervision3d.scenes.Scene3D;
  import org.papervision3d.view.Viewport3D;

  public class Papervision3DMovieMaterial extends Sprite
  {
    private var scene    :Scene3D;
    private var viewport :Viewport3D;
    private var camera   :Camera3D;
    private var renderer :BasicRenderEngine;
    private var material :MovieMaterial;
    private var object   :Plane;

    public function Papervision3DMovieMaterial()
    {
      scene = new Scene3D();

      camera = new Camera3D();

      viewport                  = new Viewport3D();
      viewport.autoScaleToStage = true;
      viewport.interactive      = true;
      addChild(viewport);

      renderer = new BasicRenderEngine();

      var movie :MovieClip = new MovieClip();
      movie.graphics.beginFill(0x000000);
      movie.graphics.drawCircle(0, 0, 250);
      movie.graphics.endFill();

      material             = new MovieMaterial(movie, true, false, true);
      material.doubleSided = true;
      material.interactive = true;

      object = new Plane(material);
      scene.addChild(object);

      object.addEventListener(InteractiveScene3DEvent.OBJECT_OVER, handleObjectOver);
      object.addEventListener(InteractiveScene3DEvent.OBJECT_OUT, handleObjectOut);
      object.addEventListener(InteractiveScene3DEvent.OBJECT_PRESS, handleObjectPress);

      addEventListener(Event.ENTER_FRAME, handleEnterFrame);
    }

    private function handleEnterFrame(e:Event):void
    {
      object.yaw(1);

      renderer.renderScene(scene, camera, viewport);
    }

    private function handleObjectOver(e:InteractiveScene3DEvent):void
    {
      viewport.containerSprite.buttonMode = true;
    }

    private function handleObjectOut(e:InteractiveScene3DEvent):void
    {
      viewport.containerSprite.buttonMode = false;
    }

    private function handleObjectPress(e:InteractiveScene3DEvent):void
    {
      var movie :MovieClip = new MovieClip();
      movie.graphics.beginFill(Math.random() * 0xFFFFFF);
      movie.graphics.drawCircle(0, 0, 250);
      movie.graphics.endFill();

      material.texture = movie;
    }
  }
}

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Reference

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