Object Scale

Papervision3D Object Scale

Code

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package
{
  import flash.events.KeyboardEvent;
  import flash.text.TextField;
  import flash.text.TextFieldAutoSize;
  import flash.text.TextFormat;
  import flash.ui.Keyboard;

  import org.papervision3d.materials.ColorMaterial;
  import org.papervision3d.materials.utils.MaterialsList;
  import org.papervision3d.objects.primitives.Cube;
  import org.papervision3d.view.BasicView;

  public class Papervision3DObjectScale extends BasicView
  {
    private var object :Cube;
    private var field  :TextField;

    public function Papervision3DObjectScale()
    {
      camera.x = 1000;
      camera.y = 1000;

      object = new Cube(new MaterialsList({
        front:  new ColorMaterial(0xff0000),
        back:   new ColorMaterial(0x00ff00),
        right:  new ColorMaterial(0x0000ff),
        left:   new ColorMaterial(0xffff00),
        top:    new ColorMaterial(0xff00ff),
        bottom: new ColorMaterial(0x00ffff)}));
      scene.addChild(object);

      field                   = new TextField();
      field.autoSize          = TextFieldAutoSize.LEFT;
      field.defaultTextFormat = new TextFormat("verdana");
      field.selectable        = false;
      addChild(field);

      stage.addEventListener(KeyboardEvent.KEY_DOWN, handleKeyDown);

      singleRender();
      instructions();
    }

    private function handleKeyDown(e:KeyboardEvent):void
    {
      switch (e.keyCode) {
        case Keyboard.ENTER:
          object.scale = 1;
          break;
        case "Q".charCodeAt():
          object.scaleX++;
          break;
        case "A".charCodeAt():
          object.scaleX--;
          break;
        case "W".charCodeAt():
          object.scaleY++;
          break;
        case "S".charCodeAt():
          object.scaleY--;
          break;
        case "E".charCodeAt():
          object.scaleZ++;
          break;
        case "D".charCodeAt():
          object.scaleZ--;
          break;
      }

      singleRender();
      instructions();
    }

    private function instructions():void
    {
      field.text = "Click\tStart"
        + "\nEnter\tReset"
        + "\nQ\t\tObject Scale X +"
        + "\nA\t\tObject Scale X -"
        + "\nW\t\tObject Scale Y +"
        + "\nS\t\tObject Scale Y -"
        + "\nE\t\tObject Scale Z +"
        + "\nD\t\tObject Scale Z -"
        + "\n\nObject Scale:"
        + "\nX:\t" + object.scaleX
        + "\nY:\t" + object.scaleY
        + "\nZ:\t" + object.scaleZ;
    }
  }
}

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