SpringCamera3D

SpringCamera3D is Camera3D with a spring effect.

Example

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Papervision3D SpringCamera3D

Instructions

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  1. Import import org.papervision3d.cameras.SpringCamera3D;
  2. Declare private var camera :SpringCamera3D;
  3. Initialize camera = new SpringCamera3D(fov, near, far, useCulling, useProjection);
    Parameter: Default: Description:
    fov 60 field of view vertical degree
    near 10 clipping plane near distance
    far 5000 clipping plane far distance
    useCulling false cull objects outside view
    useProjection false projection matrix

Code

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package
{
  import flash.display.Sprite;
  import flash.events.Event;

  import org.papervision3d.cameras.SpringCamera3D;
  import org.papervision3d.core.math.Number3D;
  import org.papervision3d.events.InteractiveScene3DEvent;
  import org.papervision3d.materials.ColorMaterial;
  import org.papervision3d.objects.DisplayObject3D;
  import org.papervision3d.objects.primitives.Plane;
  import org.papervision3d.render.BasicRenderEngine;
  import org.papervision3d.scenes.Scene3D;
  import org.papervision3d.view.Viewport3D;

  public class Papervision3DSpringCamera3D extends Sprite
  {
    private var scene     :Scene3D;
    private var camera    :SpringCamera3D;
    private var viewport  :Viewport3D;
    private var renderer  :BasicRenderEngine;
    private var material  :ColorMaterial;
    private var material2 :ColorMaterial;
    private var object    :Plane;
    private var object2   :Plane;

    public function Papervision3DSpringCamera3D()
    {
      scene = new Scene3D();

      camera                = new SpringCamera3D();
      camera.target         = DisplayObject3D.ZERO;
      camera.lookOffset     = new Number3D(0, 50, 0);
      camera.positionOffset = new Number3D(0, 0, -500);
      camera.damping        = 4;
      camera.mass           = 40;
      camera.stiffness      = 1;

      viewport                  = new Viewport3D();
      viewport.autoScaleToStage = true;
      viewport.interactive      = true;
      addChild(viewport);

      renderer = new BasicRenderEngine();

      material             = new ColorMaterial(0x000000);
      material.doubleSided = true;
      material.interactive = true;

      material2             = new ColorMaterial(0xff0000);
      material2.doubleSided = true;
      material2.interactive = true;

      object   = new Plane(material);
      object.x = -300;
      scene.addChild(object);

      object.addEventListener(InteractiveScene3DEvent.OBJECT_OVER, handleObjectOver);
      object.addEventListener(InteractiveScene3DEvent.OBJECT_OUT, handleObjectOut);
      object.addEventListener(InteractiveScene3DEvent.OBJECT_PRESS, handleObjectPressObject);

      object2   = new Plane(material2);
      object2.x = 300;
      scene.addChild(object2);

      object2.addEventListener(InteractiveScene3DEvent.OBJECT_OVER, handleObjectOver);
      object2.addEventListener(InteractiveScene3DEvent.OBJECT_OUT, handleObjectOut);
      object2.addEventListener(InteractiveScene3DEvent.OBJECT_PRESS, handleObjectPressObject2);

      addEventListener(Event.ENTER_FRAME, handleEnterFrame);
    }

    private function handleEnterFrame(e:Event):void
    {
      renderer.renderScene(scene, camera, viewport);
    }

    private function handleObjectOver(e:InteractiveScene3DEvent):void
    {
      viewport.containerSprite.buttonMode = true;
    }

    private function handleObjectOut(e:InteractiveScene3DEvent):void
    {
      viewport.containerSprite.buttonMode = false;
    }

    private function handleObjectPressObject(e:InteractiveScene3DEvent):void
    {
      camera.target = object;
    }

    private function handleObjectPressObject2(e:InteractiveScene3DEvent):void
    {
      camera.target = object2;
    }
  }
}

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Reference

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