Taper
Description
Taper is a modifier that displaces object vertices on two axes in proportion to their position on the third axis.
Example
Instructions
- Import stack, modifier, 3D engine library
import com.as3dmod.ModifierStack; import com.as3dmod.modifiers.Taper; import com.as3dmod.plugins.pv3d.LibraryPv3d;
- Declare
private var stack :ModifierStack;
- Initialize
stack = new ModifierStack(lib3d, mesh);
Parameter Default Description lib3d NONE 3D engine library mesh NONE 3D object - Add
stack.addModifier(new Taper(f));
Parameter Default Description f 0 force taper - Apply
stack.apply();
Code
package
{
import com.as3dmod.ModifierStack;
import com.as3dmod.modifiers.Taper;
import com.as3dmod.plugins.pv3d.LibraryPv3d;
import flash.events.Event;
import org.papervision3d.materials.WireframeMaterial;
import org.papervision3d.objects.primitives.Sphere;
import org.papervision3d.view.BasicView;
public class AS3DmodTaper extends BasicView
{
private var object :Sphere;
private var stack :ModifierStack;
public function AS3DmodTaper()
{
super();
var material :WireframeMaterial = new WireframeMaterial(0x000000);
material.doubleSided = true;
object = new Sphere(material, 200, 10, 10);
scene.addChild(object);
stack = new ModifierStack(new LibraryPv3d(), object);
stack.addModifier(new Taper(2));
stack.apply();
startRendering();
}
protected override function onRenderTick(e:Event=null):void
{
object.yaw(1);
super.onRenderTick(e);
}
}
}