BITMAPEFFECTLAYER
BitmapEffectLayer is a layer that allows effects.
EXAMPLE

INSTRUCTIONS
- Import
import org.papervision3d.view.layer.BitmapEffectLayer;
- Declare
private var layer :BitmapEffectLayer;
- Initialize
layer = new BitmapEffectLayer(viewport, w, h, transparent, fillColor, clearMode, renderAbove, clearBeforeRender);
PARAMETER DEFAULT DESCRIPTION viewport NONE viewport w 640 width h 480 height transparent true background transparency fillColor 0 background color clearMode "clear_pre" renderAbove false clearBeforeRender false - Add effect
layer.addEffect(effect);
- Add layer
viewport.containerSprite.addLayer(layer);
- Add object
layer.addDisplayObject3D(object);
CODE
package
{
import flash.display.Sprite;
import flash.events.Event;
import flash.filters.BlurFilter;
import org.papervision3d.cameras.Camera3D;
import org.papervision3d.core.effects.BitmapLayerEffect;
import org.papervision3d.events.InteractiveScene3DEvent;
import org.papervision3d.materials.ColorMaterial;
import org.papervision3d.objects.DisplayObject3D;
import org.papervision3d.objects.primitives.Plane;
import org.papervision3d.render.BasicRenderEngine;
import org.papervision3d.scenes.Scene3D;
import org.papervision3d.view.Viewport3D;
import org.papervision3d.view.layer.BitmapEffectLayer;
public class Papervision3DBitmapEffectLayer extends Sprite
{
private var scene :Scene3D;
private var camera :Camera3D;
private var viewport :Viewport3D;
private var layer :BitmapEffectLayer;
private var renderer :BasicRenderEngine;
private var material :ColorMaterial;
private var material2 :ColorMaterial;
private var object :Plane;
private var object2 :Plane;
public function Papervision3DBitmapEffectLayer()
{
scene = new Scene3D();
camera = new Camera3D();
viewport = new Viewport3D();
viewport.autoScaleToStage = true;
viewport.interactive = true;
addChild(viewport);
layer = new BitmapEffectLayer(viewport);
layer.addEffect(new BitmapLayerEffect(new BlurFilter(4, 4, 1)));
viewport.containerSprite.addLayer(layer);
renderer = new BasicRenderEngine();
material = new ColorMaterial(0x000000);
material.doubleSided = true;
material.interactive = true;
material2 = new ColorMaterial(0xff0000);
material2.doubleSided = true;
material2.interactive = true;
object = new Plane(material);
object.x = -300;
scene.addChild(object);
object2 = new Plane(material2);
object2.x = 300;
scene.addChild(object2);
layer.addDisplayObject3D(object);
object.addEventListener(InteractiveScene3DEvent.OBJECT_OVER, handleObjectOver);
object.addEventListener(InteractiveScene3DEvent.OBJECT_OUT, handleObjectOut);
object.addEventListener(InteractiveScene3DEvent.OBJECT_PRESS, handleObjectPress);
object2.addEventListener(InteractiveScene3DEvent.OBJECT_OVER, handleObjectOver);
object2.addEventListener(InteractiveScene3DEvent.OBJECT_OUT, handleObjectOut);
object2.addEventListener(InteractiveScene3DEvent.OBJECT_PRESS, handleObjectPress);
addEventListener(Event.ENTER_FRAME, handleEnterFrame);
}
private function handleEnterFrame(e:Event):void
{
object.yaw(1);
object2.yaw(1);
renderer.renderScene(scene, camera, viewport);
}
private function handleObjectOver(e:InteractiveScene3DEvent):void
{
viewport.containerSprite.buttonMode = true;
}
private function handleObjectOut(e:InteractiveScene3DEvent):void
{
viewport.containerSprite.buttonMode = false;
}
private function handleObjectPress(e:InteractiveScene3DEvent):void
{
var do3d :DisplayObject3D = e.displayObject3D;
if (layer.hasDisplayObject3D(do3d)) {
layer.removeDisplayObject3D(do3d);
} else {
layer.addDisplayObject3D(do3d);
}
}
}
}