DAE

DAE, or Digital Asset Exchange, is a parsed COLLADA file.

DAE material names, and child names, are located in the .dae file.

Note: This tutorial is currently working through revision 910 ONLY.

Example

DAE

Instructions

  1. Import
    import org.papervision3d.objects.parsers.DAE;
  2. Declare
    private var object :DAE;
  3. Initialize
    object = new DAE(autoPlay, name);
    Parameter Default Description
    autoPlay true start animation
    name null name
  4. Scale
    object.scale = number;
  5. Load
    object.load(asset, materials);
    Parameter Default Description
    asset NONE COLLADA file
    materials null material list properties
  6. Add
    scene.addChild(object);

Code

package
{
    import flash.display.Sprite;
    import flash.events.Event;

    import org.papervision3d.cameras.Camera3D;
    import org.papervision3d.events.FileLoadEvent;
    import org.papervision3d.events.InteractiveScene3DEvent;
    import org.papervision3d.materials.ColorMaterial;
    import org.papervision3d.materials.WireframeMaterial;
    import org.papervision3d.materials.special.CompositeMaterial;
    import org.papervision3d.materials.utils.MaterialsList;
    import org.papervision3d.objects.DisplayObject3D;
    import org.papervision3d.objects.parsers.DAE;
    import org.papervision3d.render.BasicRenderEngine;
    import org.papervision3d.scenes.Scene3D;
    import org.papervision3d.view.Viewport3D;

    public class Papervision3DDAE extends Sprite
    {
        private var scene     :Scene3D;
        private var camera    :Camera3D;
        private var viewport  :Viewport3D;
        private var renderer  :BasicRenderEngine;
        private var material  :CompositeMaterial;
        private var materials :MaterialsList;
        private var object    :DAE;

        public function Papervision3DDAE()
        {
            scene = new Scene3D();

            camera = new Camera3D();

            viewport                  = new Viewport3D();
            viewport.autoScaleToStage = true;
            viewport.interactive      = true;
            addChild(viewport);

            renderer = new BasicRenderEngine();

            material             = new CompositeMaterial();
            material.doubleSided = true;
            material.interactive = true;
            material.addMaterial(new ColorMaterial(0x000000, 0.5));
            material.addMaterial(new WireframeMaterial(0x000000));

            materials = new MaterialsList();
            materials.addMaterial(material, "material_0_0");

            object       = new DAE();
            object.scale = 0.85;
            object.load("Cube.dae", materials);
            scene.addChild(object);

            object.addEventListener(FileLoadEvent.LOAD_COMPLETE, handleLoadComplete);
        }

        private function handleLoadComplete(e:FileLoadEvent):void
        {
            object.removeEventListener(FileLoadEvent.LOAD_COMPLETE, handleLoadComplete);

            var child :DisplayObject3D = object.getChildByName("mesh1", true);
            child.addEventListener(InteractiveScene3DEvent.OBJECT_OVER, handleObjectOver);
            child.addEventListener(InteractiveScene3DEvent.OBJECT_OUT, handleObjectOut);
            child.addEventListener(InteractiveScene3DEvent.OBJECT_PRESS, handleObjectPress);

            addEventListener(Event.ENTER_FRAME, handleEnterFrame);
        }

        private function handleEnterFrame(e:Event):void
        {
            object.yaw(1);

            renderer.renderScene(scene, camera, viewport);
        }

        private function handleObjectOver(e:InteractiveScene3DEvent):void
        {
            viewport.containerSprite.buttonMode = true;
        }

        private function handleObjectOut(e:InteractiveScene3DEvent):void
        {
            viewport.containerSprite.buttonMode = false;
        }

        private function handleObjectPress(e:InteractiveScene3DEvent):void
        {
            var color :uint = Math.random() * 0xFFFFFF;

            material.removeAllMaterials();
            material.addMaterial(new ColorMaterial(color, 0.5));
            material.addMaterial(new WireframeMaterial(color));

            object.replaceMaterialByName(material, "material_0_0");
        }
    }
}

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