MOVIEMATERIAL
MovieMaterial is a movie clip used as a texture.
EXAMPLE

INSTRUCTIONS
- Import
import org.papervision3d.materials.MovieMaterial;
- Declare
private var material :MovieMaterial;
- Initialize
material = new MovieMaterial(movieAsset, transparent, animated, precise, rect);
PARAMETER DEFAULT DESCRIPTION movieAsset null movie clip transparent false no fill color in empty areas animated false update each render loop precise false fix distortion rect null rectangle
CODE
package
{
import flash.display.MovieClip;
import flash.display.Sprite;
import flash.events.Event;
import org.papervision3d.cameras.Camera3D;
import org.papervision3d.events.InteractiveScene3DEvent;
import org.papervision3d.materials.MovieMaterial;
import org.papervision3d.objects.primitives.Plane;
import org.papervision3d.render.BasicRenderEngine;
import org.papervision3d.scenes.Scene3D;
import org.papervision3d.view.Viewport3D;
public class Papervision3DMovieMaterial extends Sprite
{
private var scene :Scene3D;
private var viewport :Viewport3D;
private var camera :Camera3D;
private var renderer :BasicRenderEngine;
private var material :MovieMaterial;
private var object :Plane;
public function Papervision3DMovieMaterial()
{
scene = new Scene3D();
camera = new Camera3D();
viewport = new Viewport3D();
viewport.autoScaleToStage = true;
viewport.interactive = true;
addChild(viewport);
renderer = new BasicRenderEngine();
var movie :MovieClip = new MovieClip();
movie.graphics.beginFill(0x000000);
movie.graphics.drawCircle(0, 0, 250);
movie.graphics.endFill();
material = new MovieMaterial(movie, true, false, true);
material.doubleSided = true;
material.interactive = true;
object = new Plane(material);
scene.addChild(object);
object.addEventListener(InteractiveScene3DEvent.OBJECT_OVER, handleObjectOver);
object.addEventListener(InteractiveScene3DEvent.OBJECT_OUT, handleObjectOut);
object.addEventListener(InteractiveScene3DEvent.OBJECT_PRESS, handleObjectPress);
addEventListener(Event.ENTER_FRAME, handleEnterFrame);
}
private function handleEnterFrame(e:Event):void
{
object.yaw(1);
renderer.renderScene(scene, camera, viewport);
}
private function handleObjectOver(e:InteractiveScene3DEvent):void
{
viewport.containerSprite.buttonMode = true;
}
private function handleObjectOut(e:InteractiveScene3DEvent):void
{
viewport.containerSprite.buttonMode = false;
}
private function handleObjectPress(e:InteractiveScene3DEvent):void
{
var movie :MovieClip = new MovieClip();
movie.graphics.beginFill(Math.random() * 0xFFFFFF);
movie.graphics.drawCircle(0, 0, 250);
movie.graphics.endFill();
material.texture = movie;
}
}
}