MovieMaterial
MovieMaterial is a movie clip used as a texture.
Example
Instructions
- Import
import org.papervision3d.materials.MovieMaterial;
- Declare
private var material :MovieMaterial;
- Initialize
material = new MovieMaterial(movieAsset, transparent, animated, precise, rect);
Parameter Default Description movieAsset null movie clip transparent false no fill color in empty areas animated false update each render loop precise false fix distortion rect null rectangle
Code
package { import flash.display.MovieClip; import flash.display.Sprite; import flash.events.Event; import org.papervision3d.cameras.Camera3D; import org.papervision3d.events.InteractiveScene3DEvent; import org.papervision3d.materials.MovieMaterial; import org.papervision3d.objects.primitives.Plane; import org.papervision3d.render.BasicRenderEngine; import org.papervision3d.scenes.Scene3D; import org.papervision3d.view.Viewport3D; public class Papervision3DMovieMaterial extends Sprite { private var scene :Scene3D; private var viewport :Viewport3D; private var camera :Camera3D; private var renderer :BasicRenderEngine; private var material :MovieMaterial; private var object :Plane; public function Papervision3DMovieMaterial() { scene = new Scene3D(); camera = new Camera3D(); viewport = new Viewport3D(); viewport.autoScaleToStage = true; viewport.interactive = true; addChild(viewport); renderer = new BasicRenderEngine(); var movie :MovieClip = new MovieClip(); movie.graphics.beginFill(0x000000); movie.graphics.drawCircle(0, 0, 250); movie.graphics.endFill(); material = new MovieMaterial(movie, true, false, true); material.doubleSided = true; material.interactive = true; object = new Plane(material); scene.addChild(object); object.addEventListener(InteractiveScene3DEvent.OBJECT_OVER, handleObjectOver); object.addEventListener(InteractiveScene3DEvent.OBJECT_OUT, handleObjectOut); object.addEventListener(InteractiveScene3DEvent.OBJECT_PRESS, handleObjectPress); addEventListener(Event.ENTER_FRAME, handleEnterFrame); } private function handleEnterFrame(e:Event):void { object.yaw(1); renderer.renderScene(scene, camera, viewport); } private function handleObjectOver(e:InteractiveScene3DEvent):void { viewport.containerSprite.buttonMode = true; } private function handleObjectOut(e:InteractiveScene3DEvent):void { viewport.containerSprite.buttonMode = false; } private function handleObjectPress(e:InteractiveScene3DEvent):void { var movie :MovieClip = new MovieClip(); movie.graphics.beginFill(Math.random() * 0xFFFFFF); movie.graphics.drawCircle(0, 0, 250); movie.graphics.endFill(); material.texture = movie; } } }